Kohi Game Engine
simple_scene Struct Reference

#include <simple_scene.h>

Data Fields

u32 id
 
simple_scene_state state
 
b8 enabled
 
char * name
 
char * description
 
transform scene_transform
 
struct directional_lightdir_light
 
struct point_lightpoint_lights
 
struct meshmeshes
 
struct terrainterrains
 
pending_meshpending_meshes
 
struct skyboxsb
 
debug_grid grid
 
struct simple_scene_configconfig
 

Field Documentation

◆ config

struct simple_scene_config* config

◆ description

char* description

◆ dir_light

struct directional_light* dir_light

◆ enabled

b8 enabled

◆ grid

debug_grid grid

◆ id

u32 id

◆ meshes

struct mesh* meshes

◆ name

char* name

◆ pending_meshes

pending_mesh* pending_meshes

◆ point_lights

struct point_light* point_lights

◆ sb

struct skybox* sb

◆ scene_transform

transform scene_transform

◆ state

◆ terrains

struct terrain* terrains

The documentation for this struct was generated from the following file: