Kohi Game Engine
pending_mesh Struct Reference

#include <simple_scene.h>

Data Fields

struct meshm
 
const char * mesh_resource_name
 
u32 geometry_config_count
 
struct geometry_config ** g_configs
 

Field Documentation

◆ g_configs

struct geometry_config** g_configs

◆ geometry_config_count

u32 geometry_config_count

◆ m

struct mesh* m

◆ mesh_resource_name

const char* mesh_resource_name

The documentation for this struct was generated from the following file: