Kohi Game Engine
skybox Struct Reference

#include <skybox.h>

Data Fields

skybox_config config
 
texture_map cubemap
 
geometryg
 
u32 instance_id
 
u64 render_frame_number
 Synced to the renderer's current frame number when the material has been applied that frame. More...
 
u8 draw_index
 Synced to the renderer's current draw index when the material has been applied that frame. More...
 

Field Documentation

◆ config

skybox_config config

◆ cubemap

texture_map cubemap

◆ draw_index

u8 draw_index

Synced to the renderer's current draw index when the material has been applied that frame.

◆ g

◆ instance_id

u32 instance_id

◆ render_frame_number

u64 render_frame_number

Synced to the renderer's current frame number when the material has been applied that frame.


The documentation for this struct was generated from the following file: