|
Kohi Game Engine
|
#include <skybox.h>
Data Fields | |
| skybox_state | state |
| kname | cubemap_name |
| ktexture | cubemap |
| kgeometry | geometry |
| u32 | shader_set0_instance_id |
| ktexture cubemap |
| kname cubemap_name |
| kgeometry geometry |
| u32 shader_set0_instance_id |
| skybox_state state |