Kohi Game Engine
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#include <skybox.h>
Data Fields | |
skybox_config | config |
texture_map | cubemap |
geometry * | g |
u32 | instance_id |
u64 | render_frame_number |
Synced to the renderer's current frame number when the material has been applied that frame. More... | |
u8 | draw_index |
Synced to the renderer's current draw index when the material has been applied that frame. More... | |
skybox_config config |
texture_map cubemap |
u8 draw_index |
Synced to the renderer's current draw index when the material has been applied that frame.
geometry* g |
u32 instance_id |
u64 render_frame_number |
Synced to the renderer's current frame number when the material has been applied that frame.