Kohi Game Engine
sui_textbox_internal_data Struct Reference

#include <sui_textbox.h>

Data Fields

vec2i size
 
vec4 colour
 
nine_slice nslice
 
u32 group_id
 
u16 group_generation
 
u32 draw_id
 
u16 draw_generation
 
sui_control content_label
 
sui_control cursor
 
sui_control highlight_box
 
range32 highlight_range
 
u32 cursor_position
 
f32 text_view_offset
 
sui_clip_mask clip_mask
 
f32 label_line_height
 
struct standard_ui_statestate
 

Field Documentation

◆ clip_mask

sui_clip_mask clip_mask

◆ colour

vec4 colour

◆ content_label

sui_control content_label

◆ cursor

sui_control cursor

◆ cursor_position

u32 cursor_position

◆ draw_generation

u16 draw_generation

◆ draw_id

u32 draw_id

◆ group_generation

u16 group_generation

◆ group_id

u32 group_id

◆ highlight_box

sui_control highlight_box

◆ highlight_range

range32 highlight_range

◆ label_line_height

f32 label_line_height

◆ nslice

nine_slice nslice

◆ size

vec2i size

◆ state

struct standard_ui_state* state

◆ text_view_offset

f32 text_view_offset

The documentation for this struct was generated from the following file: