Kohi Game Engine
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#include <sui_textbox.h>
sui_clip_mask clip_mask |
vec4 colour |
sui_control content_label |
sui_control cursor |
u32 cursor_position |
u16 draw_generation |
u32 draw_id |
u16 group_generation |
u32 group_id |
sui_control highlight_box |
range32 highlight_range |
f32 label_line_height |
nine_slice nslice |
vec2i size |
struct standard_ui_state* state |
f32 text_view_offset |