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Kohi Game Engine
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#include <sui_textbox.h>
| sui_clip_mask clip_mask |
| vec4 colour |
| sui_control content_label |
| sui_control cursor |
| u32 cursor_position |
| u16 draw_generation |
| u32 draw_id |
| u16 group_generation |
| u32 group_id |
| sui_control highlight_box |
| range32 highlight_range |
| f32 label_line_height |
| nine_slice nslice |
| vec2i size |
| struct standard_ui_state* state |
| f32 text_view_offset |