Kohi Game Engine
nine_slice Struct Reference

#include <nine_slice.h>

Data Fields

vec2i corner_size
 
vec2i corner_px_size
 
vec2i size
 
vec2i atlas_px_min
 
vec2i atlas_px_max
 
vec2i atlas_px_size
 
b8 is_dirty
 
vec3 center
 The center of the geometry in local coordinates. More...
 
extents_3d extents
 The extents of the geometry in local coordinates. More...
 
renderbuffer_data vertex_data
 The vertex renderbuffer data. More...
 
renderbuffer_data index_data
 The index renderbuffer data. More...
 

Field Documentation

◆ atlas_px_max

vec2i atlas_px_max

◆ atlas_px_min

vec2i atlas_px_min

◆ atlas_px_size

vec2i atlas_px_size

◆ center

vec3 center

The center of the geometry in local coordinates.

◆ corner_px_size

vec2i corner_px_size

◆ corner_size

vec2i corner_size

◆ extents

extents_3d extents

The extents of the geometry in local coordinates.

◆ index_data

renderbuffer_data index_data

The index renderbuffer data.

◆ is_dirty

b8 is_dirty

◆ size

vec2i size

◆ vertex_data

renderbuffer_data vertex_data

The vertex renderbuffer data.


The documentation for this struct was generated from the following file: