Kohi Game Engine
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#include <renderer_types.h>
Data Fields | |
u32 | element_count |
The element count. More... | |
u32 | element_size |
The size of each element. More... | |
void * | elements |
The element data. More... | |
u64 | buffer_offset |
The offset from the beginning of the buffer. More... | |
u64 buffer_offset |
The offset from the beginning of the buffer.
u32 element_count |
The element count.
u32 element_size |
The size of each element.
void* elements |
The element data.