|
Kohi Game Engine
|
#include <renderer_types.h>
Data Fields | |
| u32 | element_count |
| The element count. More... | |
| u32 | element_size |
| The size of each element. More... | |
| void * | elements |
| The element data. More... | |
| u64 | buffer_offset |
| The offset from the beginning of the buffer. More... | |
| u64 buffer_offset |
The offset from the beginning of the buffer.
| u32 element_count |
The element count.
| u32 element_size |
The size of each element.
| void* elements |
The element data.