Kohi Game Engine
renderbuffer_data Struct Reference

#include <renderer_types.h>

Data Fields

u32 element_count
 The element count. More...
 
u32 element_size
 The size of each element. More...
 
void * elements
 The element data. More...
 
u64 buffer_offset
 The offset from the beginning of the buffer. More...
 

Field Documentation

◆ buffer_offset

u64 buffer_offset

The offset from the beginning of the buffer.

◆ element_count

u32 element_count

The element count.

◆ element_size

u32 element_size

The size of each element.

◆ elements

void* elements

The element data.


The documentation for this struct was generated from the following file: