Kohi Game Engine
range32 Struct Reference

A range, typically of memory. More...

#include <defines.h>

Data Fields

i32 offset
 The offset in bytes. More...
 
i32 size
 The size in bytes. More...
 

Detailed Description

A range, typically of memory.

Field Documentation

◆ offset

i32 offset

The offset in bytes.

◆ size

i32 size

The size in bytes.


The documentation for this struct was generated from the following file: