Kohi Game Engine
sui_clip_mask Struct Reference

#include <standard_ui_system.h>

Data Fields

u32 reference_id
 
khandle clip_xform
 
kgeometry clip_geometry
 
geometry_render_data render_data
 

Field Documentation

◆ clip_geometry

kgeometry clip_geometry

◆ clip_xform

khandle clip_xform

◆ reference_id

u32 reference_id

◆ render_data

geometry_render_data render_data

The documentation for this struct was generated from the following file: