Kohi Game Engine
geometry_render_data Struct Reference

#include <renderer_types.h>

Data Fields

mat4 model
 
geometrygeometry
 
u32 unique_id
 
b8 winding_inverted
 

Field Documentation

◆ geometry

◆ model

mat4 model

◆ unique_id

u32 unique_id

◆ winding_inverted

b8 winding_inverted

The documentation for this struct was generated from the following file: