Kohi Game Engine
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A material instance, which contains handles to both the base material as well as the instance itself. Every time an instance is "acquired", one of these is created, and the instance should be referenced using this going from that point. More...
#include <core_render_types.h>
Data Fields | |
khandle | material |
khandle | instance |
A material instance, which contains handles to both the base material as well as the instance itself. Every time an instance is "acquired", one of these is created, and the instance should be referenced using this going from that point.
khandle instance |
khandle material |