1 #ifndef _ktransform_SYSTEM_H_
2 #define _ktransform_SYSTEM_H_
14 struct ktransform_system_state;
16 #define KRENDERBUFFER_NAME_TRANSFORMS_GLOBAL "Kohi.StorageBuffer.TransformsGlobal"
u32 ktransform
Definition: core_resource_types.h:6
#define KAPI
Import/export qualifier.
Definition: defines.h:209
unsigned int u32
Unsigned 32-bit integer.
Definition: defines.h:27
_Bool b8
8-bit boolean type
Definition: defines.h:60
unsigned long long u64
Unsigned 64-bit integer.
Definition: defines.h:30
Contains various math types required for the engine.
Engine-level current frame-specific data.
Definition: frame_data.h:15
a 4x4 matrix, typically used to represent object transformations.
Definition: math_types.h:383
A 3-element vector.
Definition: math_types.h:117
A 4-element vector.
Definition: math_types.h:229