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    Kohi Game Engine
    
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A 3-element vector. More...
#include <math_types.h>
Data Fields | |
| f32 | elements [3] | 
| An array of x, y, z.  More... | |
| struct { | |
| union { | |
| f32 x | |
| The first element.  More... | |
| f32 r | |
| The first element.  More... | |
| f32 s | |
| The first element.  More... | |
| f32 u | |
| The first element.  More... | |
| } | |
| union { | |
| f32 y | |
| The second element.  More... | |
| f32 g | |
| The second element.  More... | |
| f32 t | |
| The second element.  More... | |
| f32 v | |
| The second element.  More... | |
| } | |
| union { | |
| f32 z | |
| The third element.  More... | |
| f32 b | |
| The third element.  More... | |
| f32 p | |
| The third element.  More... | |
| f32 w | |
| The third element.  More... | |
| } | |
| }; | |
A 3-element vector.
| struct { ... } | 
| f32 b | 
The third element.
| f32 elements[3] | 
An array of x, y, z.
| f32 g | 
The second element.
| f32 p | 
The third element.
| f32 r | 
The first element.
| f32 s | 
The first element.
| f32 t | 
The second element.
| f32 u | 
The first element.
| f32 v | 
The second element.
| f32 w | 
The third element.
| f32 x | 
The first element.
| f32 y | 
The second element.
| f32 z | 
The third element.