KAPI b8 debug_line3d_initialize(debug_line3d *line)
KAPI void debug_line3d_destroy(debug_line3d *line)
KAPI void debug_line3d_parent_set(debug_line3d *line, khandle parent_xform)
KAPI void debug_line3d_colour_set(debug_line3d *line, vec4 colour)
KAPI b8 debug_line3d_load(debug_line3d *line)
struct debug_line3d debug_line3d
KAPI void debug_line3d_render_frame_prepare(debug_line3d *line, const struct frame_data *p_frame_data)
KAPI b8 debug_line3d_update(debug_line3d *line)
KAPI b8 debug_line3d_create(vec3 point_0, vec3 point_1, khandle parent_xform, debug_line3d *out_line)
KAPI void debug_line3d_points_set(debug_line3d *line, vec3 point_0, vec3 point_1)
KAPI b8 debug_line3d_unload(debug_line3d *line)
This file contains global type definitions which are used throughout the entire engine and applicatio...
#define KAPI
Import/export qualifier.
Definition: defines.h:205
_Bool b8
8-bit boolean type
Definition: defines.h:58
Contains a system for creating numeric identifiers.
A global handle system for Kohi. Handles are used to obtain various resources using a unique handle i...
Contains various math types required for the engine.
Definition: debug_line3d.h:9
char * name
Definition: debug_line3d.h:11
identifier id
Definition: debug_line3d.h:10
khandle xform
Definition: debug_line3d.h:15
khandle xform_parent
Definition: debug_line3d.h:16
vec3 point_0
Definition: debug_line3d.h:12
b8 is_dirty
Definition: debug_line3d.h:17
vec3 point_1
Definition: debug_line3d.h:13
vec4 colour
Definition: debug_line3d.h:14
kgeometry geometry
Definition: debug_line3d.h:19
Engine-level current frame-specific data.
Definition: frame_data.h:11
Definition: identifier.h:20
Represents geometry to be used for various purposes (rendering objects in the world,...
Definition: geometry.h:38
A handle is a unique identifier used a system in the engine to avoid using raw pointers where possibl...
Definition: khandle.h:25
A 3-element vector.
Definition: math_types.h:49
A 4-element vector.
Definition: math_types.h:89