Kohi Game Engine
debug_line3d Struct Reference

#include <debug_line3d.h>

Data Fields

u32 unique_id
 
char * name
 
vec3 point_0
 
vec3 point_1
 
vec4 colour
 
transform xform
 
u32 vertex_count
 
colour_vertex_3dvertices
 
geometry geo
 

Field Documentation

◆ colour

vec4 colour

◆ geo

geometry geo

◆ name

char* name

◆ point_0

vec3 point_0

◆ point_1

vec3 point_1

◆ unique_id

u32 unique_id

◆ vertex_count

u32 vertex_count

◆ vertices

colour_vertex_3d* vertices

◆ xform

transform xform

The documentation for this struct was generated from the following file: