Kohi Game Engine
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#include <debug_line3d.h>
Data Fields | |
u32 | unique_id |
char * | name |
vec3 | point_0 |
vec3 | point_1 |
vec4 | colour |
transform | xform |
u32 | vertex_count |
colour_vertex_3d * | vertices |
geometry | geo |
vec4 colour |
geometry geo |
char* name |
vec3 point_0 |
vec3 point_1 |
u32 unique_id |
u32 vertex_count |
colour_vertex_3d* vertices |
transform xform |