Kohi Game Engine
debug_line3d Struct Reference

#include <debug_line3d.h>

Data Fields

identifier id
 
char * name
 
vec3 point_0
 
vec3 point_1
 
vec4 colour
 
khandle xform
 
khandle xform_parent
 
b8 is_dirty
 
kgeometry geometry
 

Field Documentation

◆ colour

vec4 colour

◆ geometry

kgeometry geometry

◆ id

◆ is_dirty

b8 is_dirty

◆ name

char* name

◆ point_0

vec3 point_0

◆ point_1

vec3 point_1

◆ xform

khandle xform

◆ xform_parent

khandle xform_parent

The documentation for this struct was generated from the following file: