Kohi Game Engine
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#include <debug_line3d.h>
Data Fields | |
identifier | id |
char * | name |
vec3 | point_0 |
vec3 | point_1 |
vec4 | colour |
khandle | xform |
khandle | xform_parent |
b8 | is_dirty |
kgeometry | geometry |
vec4 colour |
kgeometry geometry |
identifier id |
b8 is_dirty |
char* name |
vec3 point_0 |
vec3 point_1 |
khandle xform |
khandle xform_parent |