Kohi Game Engine
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#include "resource_types.h"
Go to the source code of this file.
Functions | |
KAPI b8 | mesh_create (mesh_config config, mesh *out_mesh) |
KAPI b8 | mesh_initialize (mesh *m) |
KAPI b8 | mesh_load (mesh *m) |
KAPI b8 | mesh_unload (mesh *m) |
KAPI b8 | mesh_destroy (mesh *m) |
KAPI b8 mesh_create | ( | mesh_config | config, |
mesh * | out_mesh | ||
) |