Kohi Game Engine
src Directory Reference

Directories

directory  audio
 
directory  containers
 
directory  core
 
directory  math
 
directory  memory
 
directory  platform
 
directory  renderer
 
directory  resources
 
directory  systems
 
directory  vendor
 

Files

file  application_types.h [code]
 This file contains types to be consumed by the application library.
 
file  defines.h [code]
 This file contains global type definitions which are used throughout the entire engine and applications referencing it. Numeric types are asserted statically to gurantee expected size.
 
file  entry.h [code]
 This file contains the main entry point to the application. It also contains a reference to an externally defined create_application method, which should create and set a custom application object to the location pointed to by out_app. This would be provided by the consuming application, which is then hooked into the engine itself during the bootstrapping phase.
 
file  version.h [code]