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Kohi Game Engine
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This file contains the main entry point to the application. It also contains a reference to an externally defined create_application method, which should create and set a custom application object to the location pointed to by out_app. This would be provided by the consuming application, which is then hooked into the engine itself during the bootstrapping phase. More...
Go to the source code of this file.
Functions | |
| const char * | application_config_path_get (void) |
| Gets the application config path from the application. More... | |
| const char * | application_klib_name_get (void) |
| int | main (void) |
| The main entry point of the application. More... | |
This file contains the main entry point to the application. It also contains a reference to an externally defined create_application method, which should create and set a custom application object to the location pointed to by out_app. This would be provided by the consuming application, which is then hooked into the engine itself during the bootstrapping phase.
| const char* application_config_path_get | ( | void | ) |
Gets the application config path from the application.
| const char* application_klib_name_get | ( | void | ) |
| int main | ( | void | ) |
The main entry point of the application.