|
Kohi Game Engine
|
The overall Vulkan context for the backend. Holds and maintains global renderer backend state, Vulkan instance, etc. More...
#include <vulkan_types.h>
Data Fields | |
| u32 | api_major |
| The instance-level api major version. More... | |
| u32 | api_minor |
| The instance-level api minor version. More... | |
| u32 | api_patch |
| The instance-level api patch version. More... | |
| renderer_config_flags | flags |
| VkClearColorValue | colour_clear_value |
| The currently cached colour buffer clear value. More... | |
| VkClearDepthStencilValue | depth_stencil_clear_value |
| The currently cached depth/stencil buffer clear value. More... | |
| vec4 | viewport_rect |
| The viewport rectangle. More... | |
| vec4 | scissor_rect |
| The scissor rectangle. More... | |
| VkInstance | instance |
| The handle to the internal Vulkan instance. More... | |
| VkAllocationCallbacks * | allocator |
| The internal Vulkan allocator. More... | |
| VkDebugUtilsMessengerEXT | debug_messenger |
| The debug messenger, if active.. More... | |
| PFN_vkSetDebugUtilsObjectNameEXT | pfnSetDebugUtilsObjectNameEXT |
| The function pointer to set debug object names. More... | |
| PFN_vkSetDebugUtilsObjectTagEXT | pfnSetDebugUtilsObjectTagEXT |
| The function pointer to set free-form debug object tag data. More... | |
| PFN_vkCmdBeginDebugUtilsLabelEXT | pfnCmdBeginDebugUtilsLabelEXT |
| PFN_vkCmdEndDebugUtilsLabelEXT | pfnCmdEndDebugUtilsLabelEXT |
| vulkan_device | device |
| The Vulkan device. More... | |
| struct kwindow * | current_window |
| A pointer to the current window whose resources should be used as default to render to. More... | |
| b8 | render_flag_changed |
| b8 | validation_enabled |
| b8 | multithreading_enabled |
| Indicates if multi-threading is supported by this device. More... | |
| b8 | triple_buffering_enabled |
| Indicates if triple-buffering is enabled (requested) More... | |
| vulkan_sampler_handle_data * | samplers |
| Collection of samplers. darray. More... | |
| vulkan_texture_handle_data * | textures |
| Collection of textures. darray. More... | |
| vulkan_shader * | shaders |
| Collection of vulkan shaders (internal shader data). Matches size of shader array in shader system. More... | |
| i32(* | find_memory_index )(struct vulkan_context *context, u32 type_filter, u32 property_flags) |
| A function pointer to find a memory index of the given type and with the given properties. More... | |
| PFN_vkCmdSetPrimitiveTopologyEXT | vkCmdSetPrimitiveTopologyEXT |
| PFN_vkCmdSetFrontFaceEXT | vkCmdSetFrontFaceEXT |
| PFN_vkCmdSetCullModeEXT | vkCmdSetCullModeEXT |
| PFN_vkCmdSetStencilTestEnableEXT | vkCmdSetStencilTestEnableEXT |
| PFN_vkCmdSetDepthTestEnableEXT | vkCmdSetDepthTestEnableEXT |
| PFN_vkCmdSetDepthWriteEnableEXT | vkCmdSetDepthWriteEnableEXT |
| PFN_vkCmdSetStencilOpEXT | vkCmdSetStencilOpEXT |
| PFN_vkCmdBeginRenderingKHR | vkCmdBeginRenderingKHR |
| PFN_vkCmdEndRenderingKHR | vkCmdEndRenderingKHR |
| krhi_vulkan | rhi |
| vulkan_shader * | bound_shader |
| A pointer to the currently bound vulkan shader. More... | |
| struct shaderc_compiler * | shader_compiler |
The overall Vulkan context for the backend. Holds and maintains global renderer backend state, Vulkan instance, etc.
| VkAllocationCallbacks* allocator |
The internal Vulkan allocator.
| u32 api_major |
The instance-level api major version.
| u32 api_minor |
The instance-level api minor version.
| u32 api_patch |
The instance-level api patch version.
| vulkan_shader* bound_shader |
A pointer to the currently bound vulkan shader.
| VkClearColorValue colour_clear_value |
The currently cached colour buffer clear value.
| struct kwindow* current_window |
A pointer to the current window whose resources should be used as default to render to.
| VkDebugUtilsMessengerEXT debug_messenger |
The debug messenger, if active..
| VkClearDepthStencilValue depth_stencil_clear_value |
The currently cached depth/stencil buffer clear value.
| vulkan_device device |
The Vulkan device.
| i32(* find_memory_index) (struct vulkan_context *context, u32 type_filter, u32 property_flags) |
A function pointer to find a memory index of the given type and with the given properties.
| context | A pointer to the renderer context. |
| type_filter | The types of memory to search for. |
| property_flags | The required properties which must be present. |
| renderer_config_flags flags |
| VkInstance instance |
The handle to the internal Vulkan instance.
| b8 multithreading_enabled |
Indicates if multi-threading is supported by this device.
| PFN_vkCmdBeginDebugUtilsLabelEXT pfnCmdBeginDebugUtilsLabelEXT |
| PFN_vkCmdEndDebugUtilsLabelEXT pfnCmdEndDebugUtilsLabelEXT |
| PFN_vkSetDebugUtilsObjectNameEXT pfnSetDebugUtilsObjectNameEXT |
The function pointer to set debug object names.
| PFN_vkSetDebugUtilsObjectTagEXT pfnSetDebugUtilsObjectTagEXT |
The function pointer to set free-form debug object tag data.
| b8 render_flag_changed |
| krhi_vulkan rhi |
| vulkan_sampler_handle_data* samplers |
Collection of samplers. darray.
| vec4 scissor_rect |
The scissor rectangle.
| struct shaderc_compiler* shader_compiler |
Used for dynamic compilation of vulkan shaders (using the shaderc lib.)
| vulkan_shader* shaders |
Collection of vulkan shaders (internal shader data). Matches size of shader array in shader system.
| vulkan_texture_handle_data* textures |
Collection of textures. darray.
| b8 triple_buffering_enabled |
Indicates if triple-buffering is enabled (requested)
| b8 validation_enabled |
| vec4 viewport_rect |
The viewport rectangle.
| PFN_vkCmdBeginRenderingKHR vkCmdBeginRenderingKHR |
| PFN_vkCmdEndRenderingKHR vkCmdEndRenderingKHR |
| PFN_vkCmdSetCullModeEXT vkCmdSetCullModeEXT |
| PFN_vkCmdSetDepthTestEnableEXT vkCmdSetDepthTestEnableEXT |
| PFN_vkCmdSetDepthWriteEnableEXT vkCmdSetDepthWriteEnableEXT |
| PFN_vkCmdSetFrontFaceEXT vkCmdSetFrontFaceEXT |
| PFN_vkCmdSetPrimitiveTopologyEXT vkCmdSetPrimitiveTopologyEXT |
| PFN_vkCmdSetStencilOpEXT vkCmdSetStencilOpEXT |
| PFN_vkCmdSetStencilTestEnableEXT vkCmdSetStencilTestEnableEXT |