Kohi Game Engine
scene_pass.h File Reference
#include "defines.h"
#include "math/math_types.h"

Go to the source code of this file.

Data Structures

struct  scene_pass_extended_data
 

Typedefs

typedef struct scene_pass_extended_data scene_pass_extended_data
 

Functions

b8 scene_pass_create (struct rendergraph_pass *self)
 
b8 scene_pass_initialize (struct rendergraph_pass *self)
 
b8 scene_pass_execute (struct rendergraph_pass *self, struct frame_data *p_frame_data)
 
void scene_pass_destroy (struct rendergraph_pass *self)
 

Typedef Documentation

◆ scene_pass_extended_data

Function Documentation

◆ scene_pass_create()

b8 scene_pass_create ( struct rendergraph_pass self)

◆ scene_pass_destroy()

void scene_pass_destroy ( struct rendergraph_pass self)

◆ scene_pass_execute()

b8 scene_pass_execute ( struct rendergraph_pass self,
struct frame_data p_frame_data 
)

◆ scene_pass_initialize()

b8 scene_pass_initialize ( struct rendergraph_pass self)