Kohi Game Engine
kcolour.h
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1 #pragma once
2 
3 #include "math/math_types.h"
4 
5 typedef vec3 colour3;
6 typedef vec4 colour4;
7 
8 typedef vec3i colour3i;
9 typedef vec4i colour4i;
vec4i colour4i
Definition: kcolour.h:9
vec3 colour3
Definition: kcolour.h:5
vec4 colour4
Definition: kcolour.h:6
vec3i colour3i
Definition: kcolour.h:8
Contains various math types required for the engine.
A 3-element vector.
Definition: math_types.h:49
A 3-element integer-based vector.
Definition: math_types.h:310
A 4-element vector.
Definition: math_types.h:89
A 4-element integer-based vector.
Definition: math_types.h:346