2 #ifndef _EDITOR_PASS_H_
3 #define _EDITOR_PASS_H_
This file contains global type definitions which are used throughout the entire engine and applicatio...
unsigned int u32
Unsigned 32-bit integer.
Definition: defines.h:25
_Bool b8
8-bit boolean type
Definition: defines.h:58
void editor_pass_destroy(struct rendergraph_pass *self)
b8 editor_pass_create(struct rendergraph_pass *self)
b8 editor_pass_execute(struct rendergraph_pass *self, struct frame_data *p_frame_data)
b8 editor_pass_initialize(struct rendergraph_pass *self)
struct editor_pass_extended_data editor_pass_extended_data
Definition: editor_pass.h:12
struct geometry_render_data * debug_geometries
Definition: editor_pass.h:14
u32 debug_geometry_count
Definition: editor_pass.h:13
Engine-level current frame-specific data.
Definition: frame_data.h:16
Definition: renderer_types.h:15
Definition: rendergraph.h:44