Kohi Game Engine
editor_pass_extended_data Struct Reference

#include <editor_pass.h>

Data Fields

u32 debug_geometry_count
 
struct geometry_render_datadebug_geometries
 

Field Documentation

◆ debug_geometries

struct geometry_render_data* debug_geometries

◆ debug_geometry_count

u32 debug_geometry_count

The documentation for this struct was generated from the following file: