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Kohi Game Engine
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#include <sui_label.h>
| khandle bitmap_font |
| vec4 colour |
| u16 draw_generation |
| u32 draw_id |
| u16 group_generation |
| u32 group_id |
| u64 index_buffer_offset |
| u64 index_buffer_size |
| b8 is_dirty |
| u32 max_quad_count |
| u32 max_text_length |
| u32 quad_count |
| vec2i size |
| system_font_variant system_font |
| char* text |
| font_type type |
| u64 vertex_buffer_offset |
| u64 vertex_buffer_size |