Kohi Game Engine
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#include <standard_ui_system.h>
Data Fields | |
u32 * | group_id |
u32 * | per_draw_id |
ktexture | atlas_override |
geometry_render_data | render_data |
geometry_render_data * | clip_mask_render_data |
ktexture atlas_override |
geometry_render_data* clip_mask_render_data |
u32* group_id |
u32* per_draw_id |
geometry_render_data render_data |