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◆ INVALID_KAUDIO
◆ INVALID_KSTATIC_MESH
◆ INVALID_KTEXTURE
◆ font_glyph
◆ font_kerning
◆ font_page
◆ kaudio
◆ kstatic_mesh
Represents a single static mesh, which contains geometry.
◆ ktexture
Represents a texture to be used for rendering purposes, stored on the GPU (VRAM)
◆ ktexture_flag
◆ ktexture_flag_bits
Holds bit flags for textures..
◆ ktexture_type
Represents various types of textures.
◆ ktexture_flag
Enumerator |
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KTEXTURE_FLAG_HAS_TRANSPARENCY | Indicates if the texture has transparency.
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KTEXTURE_FLAG_IS_WRITEABLE | Indicates if the texture can be written (rendered) to.
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KTEXTURE_FLAG_IS_WRAPPED | Indicates if the texture was created via wrapping vs traditional creation.
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KTEXTURE_FLAG_DEPTH | Indicates the texture is a depth texture.
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KTEXTURE_FLAG_STENCIL | Indicates the texture is a stencil texture.
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KTEXTURE_FLAG_RENDERER_BUFFERING | Indicates that this texture should account for renderer buffering (i.e. double/triple buffering)
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◆ ktexture_type
Represents various types of textures.
Enumerator |
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KTEXTURE_TYPE_2D | A standard two-dimensional texture.
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KTEXTURE_TYPE_2D_ARRAY | A 2d array texture.
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KTEXTURE_TYPE_CUBE | A cube texture, used for cubemaps.
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KTEXTURE_TYPE_CUBE_ARRAY | A cube array texture, used for arrays of cubemaps.
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KTEXTURE_TYPE_COUNT | |
◆ ARRAY_TYPE() [1/3]
◆ ARRAY_TYPE() [2/3]
◆ ARRAY_TYPE() [3/3]