Kohi Game Engine
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#include <resource_types.h>
Data Fields | |
i32 | codepoint |
u16 | x |
u16 | y |
u16 | width |
u16 | height |
i16 | x_offset |
i16 | y_offset |
i16 | x_advance |
u8 | page_id |
i32 codepoint |
u16 height |
u8 page_id |
u16 width |
u16 x |
i16 x_advance |
i16 x_offset |
u16 y |
i16 y_offset |