Kohi Game Engine
pick_packet_data Struct Reference

#include <renderer_types.h>

Data Fields

geometry_render_dataworld_mesh_data
 
geometry_render_dataterrain_mesh_data
 
mesh_packet_data ui_mesh_data
 
u32 ui_geometry_count
 
u32 text_count
 
struct ui_text ** texts
 

Field Documentation

◆ terrain_mesh_data

geometry_render_data* terrain_mesh_data

◆ text_count

u32 text_count

◆ texts

struct ui_text** texts

◆ ui_geometry_count

u32 ui_geometry_count

◆ ui_mesh_data

mesh_packet_data ui_mesh_data

◆ world_mesh_data

geometry_render_data* world_mesh_data

The documentation for this struct was generated from the following file: