Kohi Game Engine
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#include <renderer_types.h>
Data Fields | |
geometry_render_data * | world_mesh_data |
geometry_render_data * | terrain_mesh_data |
mesh_packet_data | ui_mesh_data |
u32 | ui_geometry_count |
u32 | text_count |
struct ui_text ** | texts |
geometry_render_data* terrain_mesh_data |
u32 text_count |
struct ui_text** texts |
u32 ui_geometry_count |
mesh_packet_data ui_mesh_data |
geometry_render_data* world_mesh_data |