Kohi Game Engine
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#include <ui_text.h>
Data Fields | |
char * | name |
u32 | unique_id |
ui_text_type | type |
struct font_data * | data |
renderbuffer | vertex_buffer |
renderbuffer | index_buffer |
char * | text |
transform | transform |
u32 | instance_id |
u64 | render_frame_number |
u8 | draw_index |
struct font_data* data |
u8 draw_index |
renderbuffer index_buffer |
u32 instance_id |
char* name |
u64 render_frame_number |
char* text |
ui_text_type type |
u32 unique_id |
renderbuffer vertex_buffer |