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Kohi Game Engine
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#include <light_system.h>
Data Fields | |
| klight_type | type |
| colour3 | colour |
| union { | |
| vec3 position | |
| vec3 direction | |
| }; | |
| klight_attenuation | attenuation |
| union { ... } |
| klight_attenuation attenuation |
| colour3 colour |
| vec3 direction |
| vec3 position |
| klight_type type |