Kohi Game Engine
klight_data Struct Reference

#include <light_system.h>

Data Fields

klight_type type
 
colour3 colour
 
union {
   vec3   position
 
   vec3   direction
 
}; 
 
klight_attenuation attenuation
 

Field Documentation

◆ 

union { ... }

◆ attenuation

klight_attenuation attenuation

◆ colour

colour3 colour

◆ direction

vec3 direction

◆ position

vec3 position

◆ type


The documentation for this struct was generated from the following file: