Kohi Game Engine
klight_attenuation Struct Reference

#include <light_system.h>

Data Fields

f32 constant_f
 
f32 linear
 
f32 quadratic
 

Field Documentation

◆ constant_f

f32 constant_f

◆ linear

f32 linear

◆ quadratic

f32 quadratic

The documentation for this struct was generated from the following file: