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Kohi Game Engine
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Represents a static mesh asset. More...
#include <kasset_types.h>
Data Fields | |
| u16 | geometry_count |
| kasset_static_mesh_geometry * | geometries |
| extents_3d | extents |
| vec3 | center |
Represents a static mesh asset.
| vec3 center |
| extents_3d extents |
| kasset_static_mesh_geometry* geometries |
| u16 geometry_count |