Kohi Game Engine
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#include <kasset_types.h>
Data Fields | |
kname | name |
kname | material_asset_name |
u32 | vertex_count |
vertex_3d * | vertices |
u32 | index_count |
u32 * | indices |
extents_3d | extents |
vec3 | center |
vec3 center |
extents_3d extents |
u32 index_count |
u32* indices |
kname material_asset_name |
kname name |
u32 vertex_count |
vertex_3d* vertices |