#include <engine.h>
◆ asset_state
struct asset_system_state* asset_state |
◆ asset_system_memory_requirement
u64 asset_system_memory_requirement |
◆ audio_system
struct kaudio_system_state* audio_system |
◆ camera_system
struct camera_system_state* camera_system |
◆ camera_system_memory_requirement
u64 camera_system_memory_requirement |
◆ console_memory_requirement
u64 console_memory_requirement |
◆ console_system
struct console_state* console_system |
◆ event_system
struct event_state* event_system |
◆ event_system_memory_requirement
u64 event_system_memory_requirement |
◆ font_system
struct font_system_state* font_system |
◆ font_system_memory_requirement
u64 font_system_memory_requirement |
◆ input_system
struct input_state* input_system |
◆ input_system_memory_requirement
u64 input_system_memory_requirement |
◆ job_system
struct job_system_state* job_system |
◆ job_system_memory_requirement
u64 job_system_memory_requirement |
◆ kaudio_system_memory_requirement
u64 kaudio_system_memory_requirement |
◆ kresource_state
struct kresource_system_state* kresource_state |
◆ kresource_system_memory_requirement
u64 kresource_system_memory_requirement |
◆ kvar_system
struct kvar_state* kvar_system |
◆ kvar_system_memory_requirement
u64 kvar_system_memory_requirement |
◆ light_system
struct light_system_state* light_system |
◆ light_system_memory_requirement
u64 light_system_memory_requirement |
◆ material_system
struct material_system_state* material_system |
◆ material_system_memory_requirement
u64 material_system_memory_requirement |
◆ platform_memory_requirement
u64 platform_memory_requirement |
◆ platform_system
struct platform_state* platform_system |
◆ plugin_system
struct plugin_system_state* plugin_system |
◆ plugin_system_memory_requirement
u64 plugin_system_memory_requirement |
◆ renderer_system
struct renderer_system_state* renderer_system |
◆ renderer_system_memory_requirement
u64 renderer_system_memory_requirement |
◆ rendergraph_system
struct rendergraph_system_state* rendergraph_system |
◆ rendergraph_system_memory_requirement
u64 rendergraph_system_memory_requirement |
◆ shader_system
struct shader_system_state* shader_system |
◆ shader_system_memory_requirement
u64 shader_system_memory_requirement |
◆ static_mesh_system
struct static_mesh_system_state* static_mesh_system |
◆ static_mesh_system_memory_requirement
u64 static_mesh_system_memory_requirement |
◆ texture_system
struct texture_system_state* texture_system |
◆ texture_system_memory_requirement
u64 texture_system_memory_requirement |
◆ timeline_system
struct timeline_system_state* timeline_system |
◆ timeline_system_memory_requirement
u64 timeline_system_memory_requirement |
◆ vfs_system_memory_requirement
u64 vfs_system_memory_requirement |
◆ vfs_system_state
◆ xform_system
struct xform_system_state* xform_system |
◆ xform_system_memory_requirement
u64 xform_system_memory_requirement |
The documentation for this struct was generated from the following file: