Kohi Game Engine
debug_sphere3d Struct Reference

#include <debug_sphere3d.h>

Data Fields

kname name
 
f32 radius
 
vec4 colour
 
ktransform ktransform
 
ktransform parent_ktransform
 
b8 is_dirty
 
kgeometry geometry
 

Field Documentation

◆ colour

vec4 colour

◆ geometry

kgeometry geometry

◆ is_dirty

b8 is_dirty

◆ ktransform

◆ name

kname name

◆ parent_ktransform

ktransform parent_ktransform

◆ radius

f32 radius

The documentation for this struct was generated from the following file: