Kohi Game Engine
|
#include "math/math_types.h"
#include "renderer/renderer_types.h"
#include "resources/resource_types.h"
#include "systems/geometry_system.h"
Go to the source code of this file.
Data Structures | |
struct | skybox_config |
struct | skybox |
Typedefs | |
typedef struct skybox_config | skybox_config |
typedef struct skybox | skybox |
Functions | |
KAPI b8 | skybox_create (skybox_config config, skybox *out_skybox) |
Attempts to create a skybox using the specified parameters. More... | |
KAPI b8 | skybox_initialize (skybox *sb) |
KAPI b8 | skybox_load (skybox *sb) |
KAPI b8 | skybox_unload (skybox *sb) |
KAPI void | skybox_destroy (skybox *sb) |
Destroys the provided skybox. More... | |
typedef struct skybox_config skybox_config |
KAPI b8 skybox_create | ( | skybox_config | config, |
skybox * | out_skybox | ||
) |
Attempts to create a skybox using the specified parameters.
config | The configuration to be used when creating the skybox. |
out_skybox | A pointer to hold the newly-created skybox. |
Destroys the provided skybox.
sb | A pointer to the skybox to be destroyed. |