Kohi Game Engine
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#include "assets/kasset_types.h"
Go to the source code of this file.
Functions | |
KAPI const char * | kasset_heightmap_terrain_serialize (const kasset_heightmap_terrain *asset) |
KAPI b8 | kasset_heightmap_terrain_deserialize (const char *file_text, kasset_heightmap_terrain *out_asset) |
KAPI b8 kasset_heightmap_terrain_deserialize | ( | const char * | file_text, |
kasset_heightmap_terrain * | out_asset | ||
) |
KAPI const char* kasset_heightmap_terrain_serialize | ( | const kasset_heightmap_terrain * | asset | ) |