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Kohi Game Engine
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#include <kasset_types.h>
Data Fields | |
| kname | heightmap_asset_name |
| kname | heightmap_asset_package_name |
| u16 | chunk_size |
| vec3 | tile_scale |
| u8 | material_count |
| kname * | material_names |
| u32 | version |
| u16 chunk_size |
| kname heightmap_asset_name |
| kname heightmap_asset_package_name |
| u8 material_count |
| kname* material_names |
| vec3 tile_scale |
| u32 version |