Kohi Game Engine
kasset_heightmap_terrain Struct Reference

#include <kasset_types.h>

Data Fields

kname heightmap_asset_name
 
kname heightmap_asset_package_name
 
u16 chunk_size
 
vec3 tile_scale
 
u8 material_count
 
knamematerial_names
 
u32 version
 

Field Documentation

◆ chunk_size

u16 chunk_size

◆ heightmap_asset_name

kname heightmap_asset_name

◆ heightmap_asset_package_name

kname heightmap_asset_package_name

◆ material_count

u8 material_count

◆ material_names

kname* material_names

◆ tile_scale

vec3 tile_scale

◆ version

u32 version

The documentation for this struct was generated from the following file: