32 void vulkan_set_debug_object_name(
vulkan_context* context, VkObjectType object_type,
void* object_handle,
const char* object_name);
33 void vulkan_set_debug_object_tag(
vulkan_context* context, VkObjectType object_type,
void* object_handle,
u64 tag_size,
const void* tag_data);
The overall Vulkan context for the backend. Holds and maintains global renderer backend state,...
Definition: vulkan_types.h:564