Kohi Game Engine
utils_plugin_defines.h File Reference
#include <defines.h>

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Macros

#define PACKAGE_NAME_PLUGIN_UTILS   "Kohi.Plugin.Utils"
 
#define SHADER_NAME_PLUGIN_UTILS_EDITOR_GIZMO   "Shader.EditorGizmo"
 

Macro Definition Documentation

◆ PACKAGE_NAME_PLUGIN_UTILS

#define PACKAGE_NAME_PLUGIN_UTILS   "Kohi.Plugin.Utils"

◆ SHADER_NAME_PLUGIN_UTILS_EDITOR_GIZMO

#define SHADER_NAME_PLUGIN_UTILS_EDITOR_GIZMO   "Shader.EditorGizmo"