Kohi Game Engine
shadow_cascade_data Struct Reference

#include <shadow_rendergraph_node.h>

Data Fields

mat4 view_projection
 
f32 split_depth
 
i32 cascade_index
 

Field Documentation

◆ cascade_index

i32 cascade_index

◆ split_depth

f32 split_depth

◆ view_projection

mat4 view_projection

The documentation for this struct was generated from the following file: