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Kohi Game Engine
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#include <core_render_types.h>
Data Fields | |
| kname | name |
| u32 | max_instance_count |
| u8 | binding_count |
| u8 | sampler_count |
| u8 | texture_count |
| u8 | ubo_index |
| u8 | ssbo_count |
| shader_binding_config * | bindings |
| u8 binding_count |
| shader_binding_config* bindings |
| u32 max_instance_count |
| kname name |
| u8 sampler_count |
| u8 ssbo_count |
| u8 texture_count |
| u8 ubo_index |