Kohi Game Engine
shader_binding_set_config Struct Reference

#include <core_render_types.h>

Data Fields

kname name
 
u32 max_instance_count
 
u8 binding_count
 
u8 sampler_count
 
u8 texture_count
 
u8 ubo_index
 
u8 ssbo_count
 
shader_binding_configbindings
 

Field Documentation

◆ binding_count

u8 binding_count

◆ bindings

◆ max_instance_count

u32 max_instance_count

◆ name

kname name

◆ sampler_count

u8 sampler_count

◆ ssbo_count

u8 ssbo_count

◆ texture_count

u8 texture_count

◆ ubo_index

u8 ubo_index

The documentation for this struct was generated from the following file: