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Kohi Game Engine
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#include <core_render_types.h>
Data Fields | |
| shader_binding_type | binding_type |
| kname | name |
| u64 | data_size |
| u64 | offset |
| union { | |
| ktexture_type texture_type | |
| shader_sampler_type sampler_type | |
| }; | |
| u8 | array_size |
| union { ... } |
| u8 array_size |
| shader_binding_type binding_type |
| u64 data_size |
| kname name |
| u64 offset |
| shader_sampler_type sampler_type |
| ktexture_type texture_type |