Kohi Game Engine
scene_node_attachment_point_light_config Struct Reference

#include <core_resource_types.h>

Data Fields

scene_node_attachment_config base
 
vec4 colour
 
vec4 position
 
f32 constant_f
 
f32 linear
 
f32 quadratic
 

Field Documentation

◆ base

◆ colour

vec4 colour

◆ constant_f

f32 constant_f

◆ linear

f32 linear

◆ position

vec4 position

◆ quadratic

f32 quadratic

The documentation for this struct was generated from the following file: