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Kohi Game Engine
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#include <scene.h>
Data Fields | |
| scene_node_attachment_type | attachment_type |
| khandle | hierarchy_node_handle |
| khandle | resource_handle |
| u32 | tag_count |
| kname * | tags |
| scene_node_attachment_type attachment_type |
| khandle hierarchy_node_handle |
| khandle resource_handle |
| u32 tag_count |
| kname* tags |