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Kohi Game Engine
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#include <rendergraph.h>
Data Fields | |
| char * | name |
| ktexture | global_colourbuffer |
| ktexture | global_depthbuffer |
| u32 | node_count |
| rendergraph_node * | nodes |
| rendergraph_node * | begin_node |
| rendergraph_node * | end_node |
| u32 * | execution_list |
| struct rg_dep_graph * | dep_graph |
| rendergraph_node* begin_node |
| struct rg_dep_graph* dep_graph |
| rendergraph_node* end_node |
| u32* execution_list |
| ktexture global_colourbuffer |
| ktexture global_depthbuffer |
| char* name |
| u32 node_count |
| rendergraph_node* nodes |