Kohi Game Engine
kworld_debug_pass_render_data Struct Reference

#include <kforward_renderer.h>

Data Fields

mat4 projection
 
mat4 view
 
u16 geometry_count
 
kdebug_geometry_render_datageometries
 
b8 draw_grid
 
kdebug_geometry_render_data grid_geometry
 
b8 do_pass
 

Field Documentation

◆ do_pass

b8 do_pass

◆ draw_grid

b8 draw_grid

◆ geometries

◆ geometry_count

u16 geometry_count

◆ grid_geometry

◆ projection

mat4 projection

◆ view

mat4 view

The documentation for this struct was generated from the following file: