Kohi Game Engine
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The render data for an individual static sub-mesh to be rendered. More...
#include <core_render_types.h>
Data Fields | |
kstatic_mesh_render_data_flag_bits | flags |
Flags for the static mesh to be rendered. More... | |
krenderbuffer_render_data | vertex_data |
The vertex data. More... | |
krenderbuffer_render_data | index_data |
The index data. More... | |
material_instance | material |
The instance of the material to use with this static mesh when rendering. More... | |
The render data for an individual static sub-mesh to be rendered.
Flags for the static mesh to be rendered.
krenderbuffer_render_data index_data |
The index data.
material_instance material |
The instance of the material to use with this static mesh when rendering.
krenderbuffer_render_data vertex_data |
The vertex data.