Kohi Game Engine
kstatic_mesh_submesh_render_data Struct Reference

The render data for an individual static sub-mesh to be rendered. More...

#include <core_render_types.h>

Data Fields

kstatic_mesh_render_data_flag_bits flags
 Flags for the static mesh to be rendered. More...
 
krenderbuffer_render_data vertex_data
 The vertex data. More...
 
krenderbuffer_render_data index_data
 The index data. More...
 
material_instance material
 The instance of the material to use with this static mesh when rendering. More...
 

Detailed Description

The render data for an individual static sub-mesh to be rendered.

Field Documentation

◆ flags

Flags for the static mesh to be rendered.

◆ index_data

The index data.

◆ material

The instance of the material to use with this static mesh when rendering.

◆ vertex_data

The vertex data.


The documentation for this struct was generated from the following file: