|
Kohi Game Engine
|
The render data for an individual static sub-mesh to be rendered. More...
#include <core_render_types.h>
Data Fields | |
| kstatic_mesh_render_data_flag_bits | flags |
| Flags for the static mesh to be rendered. More... | |
| krenderbuffer_render_data | vertex_data |
| The vertex data. More... | |
| krenderbuffer_render_data | index_data |
| The index data. More... | |
| material_instance | material |
| The instance of the material to use with this static mesh when rendering. More... | |
The render data for an individual static sub-mesh to be rendered.
Flags for the static mesh to be rendered.
| krenderbuffer_render_data index_data |
The index data.
| material_instance material |
The instance of the material to use with this static mesh when rendering.
| krenderbuffer_render_data vertex_data |
The vertex data.