|
Kohi Game Engine
|
#include <kforward_renderer.h>
Data Fields | |
| u32 | shader_set0_instance_id |
| ktexture | skybox_texture |
| vec4 | fog_colour |
| u32 | sb_vertex_count |
| u64 | sb_vertex_offset |
| u32 | sb_index_count |
| u64 | sb_index_offset |
| vec4 fog_colour |
| u32 sb_index_count |
| u64 sb_index_offset |
| u32 sb_vertex_count |
| u64 sb_vertex_offset |
| u32 shader_set0_instance_id |
| ktexture skybox_texture |