Kohi Game Engine
kskybox_render_data Struct Reference

#include <core_render_types.h>

Data Fields

mat4 model
 
u32 group_id
 
u32 draw_id
 
struct kresource_texture * cubemap
 

Field Documentation

◆ cubemap

struct kresource_texture* cubemap

◆ draw_id

u32 draw_id

◆ group_id

u32 group_id

◆ model

mat4 model

The documentation for this struct was generated from the following file: