Kohi Game Engine
Data Fields
kmodel_animation_shader_data Struct Reference
#include <
kmodel_system.h
>
Data Fields
mat4
final_bone_matrices
[
KANIMATION_MAX_BONES
]
Field Documentation
◆
final_bone_matrices
mat4
final_bone_matrices[
KANIMATION_MAX_BONES
]
The documentation for this struct was generated from the following file:
kohi.runtime/src/systems/
kmodel_system.h
kmodel_animation_shader_data
Generated by
1.9.1