Kohi Game Engine
Data Fields
kmodel_animation Struct Reference
#include <
kmodel_system.h
>
Data Fields
kname
name
f32
duration
f32
ticks_per_second
u32
channel_count
kmodel_channel
*
channels
Field Documentation
◆
channel_count
u32
channel_count
◆
channels
kmodel_channel
* channels
◆
duration
f32
duration
◆
name
kname
name
◆
ticks_per_second
f32
ticks_per_second
The documentation for this struct was generated from the following file:
kohi.runtime/src/systems/
kmodel_system.h
kmodel_animation
Generated by
1.9.1