Kohi Game Engine
kmodel_animation Struct Reference

#include <kmodel_system.h>

Data Fields

kname name
 
f32 duration
 
f32 ticks_per_second
 
u32 channel_count
 
kmodel_channelchannels
 

Field Documentation

◆ channel_count

u32 channel_count

◆ channels

kmodel_channel* channels

◆ duration

f32 duration

◆ name

kname name

◆ ticks_per_second

f32 ticks_per_second

The documentation for this struct was generated from the following file: